ODDBALLERS
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ODDBALLERS *
BLINK AND YOU MISS IT
Brief
This was a really exciting project brought to us by Maverick Media. An opportunity to test our animation metal in the most chaotic single shot sequence we’ve ever taken on.
The 30 second trailer was made to accompany the release of Ubisoft game, Oddballers - a hilarious and totally bonkers multiplayer party game where each round is a new, absurd type of dodgeball.
Client
Maverick Media
Style
3D
Genre
Character / Game
Behind the scenes
The biggest challenge in this production was keeping the camera moving. The brief was “blink and you miss it,” so we needed to inject fast-paced movement and non-stop action throughout. The tricky part? Making sure the viewer could actually follow what was happening!
We choreographed and planned the sequence using simple cubes and spheres to get a sense of timing and speed. Once we were happy with how objects moved in and out of frame, we replaced the geometry with characters. It was a confusing process at first, but we quickly learned to let the action lead the camera, so the viewer is always playing catch-up.
The whole sequence was set inside a 360° farm that we modeled and textured to mirror the in-game version. Wrapped around that was a beautiful matte painting and sky dome to keep everything contained - meaning our camera could point in any direction and the set would still work.
The characters themselves were given super-flexible rigs, allowing us to pull off extreme poses and rubber-hose style animation - something that wouldn’t have been possible with the low-poly game assets!
WATCH
CREDITS
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CREDITS 〰️
Directors: Dan Edgley, Charlie Batho
Producers: Anika Zinat, Jade Jordan
Matte Paintings: Claire Eyheramendy
3D Model/Texture: Sarah Barets, Marta Macedo, Michael Bond
Rigging: Rig-IT.net
Animation: Imo Rolfe, Dan Edgley, Jerzy Perez
Lighting / Compositing: Michael Bond
Simulation / FX: Michael Bond