NYX
*
NYX *
GAME OUT LOUD
Behind the scenes
This one was right up our street - turn five fabulous people into miniature 3D of themselves that they can hold and interact with. We sketched, modeled, and textured all the players quicker than you can say ‘GAME OUT LOUD!’.
Exposure then sent over the footage of the cast talking to camera, complete with all their glamorous make-up. We cut them out, placed them in a digital cube, and superimposed our little avatars on their palm. Sounds easy - but gamers move fast and those characters are tiny!
The finishing touch was adding lots of icons and a HUD to replicate the feeling of a game interface.
WATCH
CREDITS
〰️
CREDITS 〰️
Director: Dan Edgley
Executive Producer: Charlie Batho
Producer: Anika Zinat, Beth Yirtaw
Design: Marta Calvo
Asset Supervisor: Rory Cooke
3D Model/Texture: Amina Muench,
Rigging: Rig-IT
3D Animation: Vytautas Puisys
Lighting & Compositing: Gilbert McGirr
2D FX / MGFX: Maya Remenyi