NYX
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NYX *
GAME OUT LOUD
Behind the scenes
This one was right up our street — turning five fabulous people into miniature versions of themselves they could actually hold and interact with. We sketched, modeled, and textured the crew faster than you can say “GAME OUT LOUD!”.
Exposure then sent over the footage of the cast talking to camera, complete with all their glamorous make-up. We cut them out, placed them in a digital cube, and superimposed the avatars on their palms. Sounds easy - but gamers move fast and those characters are tiny!
The finishing touch was adding lots of icons and a HUD to replicate the feeling of a game interface.
WATCH
CREDITS
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CREDITS 〰️
Director: Dan Edgley
Executive Producer: Charlie Batho
Producer: Anika Zinat, Beth Yirtaw
Design: Marta Calvo
Asset Supervisor: Rory Cooke
3D Model/Texture: Amina Muench,
Rigging: Rig-IT
3D Animation: Vytautas Puisys
Lighting & Compositing: Gilbert McGirr
2D FX / MGFX: Maya Remenyi